thelizardrock daily news thursday

Thursday 5-10-18: Miitomo, PaRappa, Destiny 2, and Risk of Rain 2

Shout if ya nasty. Or don’t, I’m not your mother. Here’s the news.

  • Miitomo is Officially Gone
  • Hackers Find PSP Emulator in PS4 game
  • Bungie can Disable Guns in Destiny 2
  • Risk of Rain 2 Gameplay Footage

Miitomo’s End


It’s final, folks. Miitomo, the (not-so) popular Nintendo mobile game, has officially closed down. This was a long time coming, with plenty of heads-up, but it’s still sad to see all the same. My sympathies go out to those who still used the app regularly. I recently reported on Nintendo’s announcement to develop a web-based online Mii maker. So at least we’ll have that soon enough.

Emulators All the Way Down


Ever played PaRappa the Rapper, the 1997 PlayStation game? How about the 2007 PSP port of the game? If you’re a fan of the game, then you might have heard about the PS4 remaster of the game that released last year. As it turns out, the PS4 remaster is simply a high-resolution port of the PSP version. The game is running on a Sony-built PSP emulator running on the PS4. This has hackers and modders very excited for the discovery of what they consider an official emulator for the PSP.

Bungie Bogarting Guns


I’m not that familiar with Destiny 2, so forgive me if things are mildly false or vaguely worded. A newly updated exotic weapon, called the Rat King, has been hot-locked by Bungie when they discovered it was the source of a game exploit. Apparently there’s been a bug that would allow players to have more ammo in their clip than they’re supposed to. What’s so interesting about this is that it wasn’t through a game patch that the weapon has been locked away. This means Bungie can control access to weapons server-side. The implications of this are lost on me.

Risk of Rain 2 Footage


Risk of Rain is a popular beat ’em up/bullet hell game developed by Hopoo Games. The 2D side-scroller released in 2013 and would go on to receive critical acclaim. Since then, the devs have been hard at work making a sequel. This time it’s taking a three-dimensional approach. The news here is that nine minutes of gameplay footage has been revealed. It’s interesting seeing such a different approach to the game, while still keeping the rest of the game’s mechanics so similar. One thing I noticed is how there is a sort of lock-on feature with your attacks. it’s much easier to shoot something in 2D compared to 3D, so I’m glad to see the found a peaceful solution to the shift. You can watch it for yourself here.


That’s all for today, thanks for reading. I’ll be at the Columbus Podcast Festival this weekend (no, not as a panelist). Check back in tomorrow for the final news post of the week. Otherwise, have a great day!


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