Monday, halfway into October. Time flies. Here’s the news.

  • Rockstar’s 100 hour work week
  • Uber Eats’ Failed Promo

Rockstar Work


Dan Houser, Game Producer for Rockstar, has recently given some numeric insight into the development of the upcoming Red Dead Redemption 2. According to Houser, the team has worked harder on it than ever before, citing that they’ve been “working 100-hour weeks” to get the game done.

This revelation has sparked discussion amongst gaming communities. As much as players may want an amazing game, some feel that it shouldn’t come at the cost of 14-hour shifts, 7 days a week. Others are remarking on how this is a prime example of crunch time culture that’s become too common in the game development industry.

Uber Ate It


Uber held a promotion recently in collaboration with the upcoming Call of Duty: Black Ops 4. The idea was: If you ordered a fish and chips through the Uber Eats app, you would be given a copy of the game for free, while supplies last.

To no surprise, supplies did NOT last. When folks tried to participate in the promo, they were met with “not supported” disclaimers, errors, and even having some orders invalidated after they were submitted. According to a representative, a total of 40 games were distributed to store locations for the promo. No, not 40 each store, 40 total.

All in all, Uber Eats has made far more enemies than loyal customers with this promo, that’s for sure.


Thanks for tuning in. Come back tomorrow for another news of the news day. Otherwise, have a great day!