Tag: VR

Leaks of Fallout 4 for PlayStation VR are appearing.

Recently it was discovered that visiting the Italian version of Amazon you can find a preorder option for
“Fallout 4 VR – [PlayStation VR ready] – PlayStation 4”
put up by what appears to be the official Bethesda seller for Amazon.
the page can be found Here.

Additionally, Reddit user Crisp_47 discovered that in the GameStop catalogue, under the upcoming PSVR releases, Fallout 4 VR was included in this list.
Post can be found Here.

While GameStop hasn’t been a reliable source of information regarding unannounced releases, the timing of these two discoveries diminish the plausibility that they are both false as well as coincidental to each other. Though Bethesda have yet to formally make an announcement about Fallout 4 VR coming to PSVR. Personally, I have a difficult time believing that fallout 4 can achieve and maintain the necessary 60 frames per second requirement of all VR games, Though I remain hopeful to be proven wrong.

VR Review – Farpoint

Spoiler Disclaimer: the game contains a few plot heavy moments. For the interest of the readers, I have left out mention of what those are in the article. Please excuse any vague language used regarding such.

Farpoint was a long anticipated first person shooter developed for the PSVR. Announced during the Electronic Entertainment Expo (E3) in 2016, Sony showed off what would be an action packed shooter based on an alien planet. As the PlayStation VR was merely a baby by then, this was considered a big step towards quality content being developed for the format. What stood out, however, was a special controller premiering with the game, known as the PSVR Aim Controller. Being a strong believer in the future of VR, I was eager to see how this game would turn out. After spending a few solid days playing Farpoint myself, it proved to be not what I was expecting.

VR ReView – Statik Institute of Retention

Statik Institute of Retention

I stumbled across Statik while browsing the PlayStation Store looking for a new VR game to try, and I decided to give it a shot. The premise of the game is simple, you wake strapped to a chair, in a variety of scientific looking rooms with a strange box shaped device attached to your hands. The device is covered in various gizmos and gadgets of an equally scientific nature. The concept alone had a very unique appeal to it, which is what got my attention initially. I would find as I went along that it more than met my expectations.

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